Monday, November 30, 2015

Scratch Game Design

Scratch Chase Game Instructions: Arrow keys to move  Scoring:15 points to win
                 Scratch Platformer Instructions:Arrow keys to move  Object: Get the balloons
                                                                                   



In GT we created a game of chase in Scratch. User experience influenced my game by affecting the character I would have chase the other which is a dog chasing a cat. I thought the people using it could make a connection with what is happening. User experience affected my platformer also by the sprites I chose. I figured someone trying to grab the balloons they lost is something everyone would understand.

My chase game has multiple features. It has a point system where you score a point every 3 seconds. You can also lose points by getting touched by the dog. I also have a timer to show you how much time left till you gain a point. The sprites are a dog chasing a cat. I chose this because I thought it was a classic scenario. The background is a beach because I thought it would match the sprites and the action in a game.

My best code in my platformer was when I made the code that if the balloon's Y position equaled something that it showed another balloon. I had never used this piece of code before and when i found out how to use it properly I was really happy. My most difficult bug was when I couldn't get any of my jumps to work and my balloons were really glitchy. Then my friend Nick said " Are they in forevers". It turned out I didn't have certain stuff in forevers so it didn't go correctly. When I played it again It worked fine.

If you want to create your own games click on the link below:
Scratch

12 comments:

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  3. I like the background
    you should make them say something at the end
    I like the sprites

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  4. James, I love how you chose the dog and the cat it fits perfectly especially with the beach background.However you could have made the points go up by at least three, since it took around 81 seconds to get to 15 points.But I love how you used reality to make a game

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  5. I loved the little end screen it added more story to the game. However I think that you could make the platforms move a little smoother by using a lower minus rate.
    I also love the park background.

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  6. What's up James? Love that you used ballons, but I can't really get them it's hard to jump. But I really enjoy your ending with gobo and his ballons!

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  7. I love the theme with Gobo and the balloons! However you could have made Gobo move smoother. I loved all the color!

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  8. Awesome!
    Maybe you could make your platforms disappear for when the win background appears.
    I like the sprites that you chose.

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  9. Awesome!
    Maybe you could make your platforms disappear for when the win background appears.
    I like the sprites that you chose.

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  10. The music is awesome but when I press the up arrow key, it doesn't seem to work.

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  11. I like the music, but I think you should make the platforms move smoother or not at all. I also like how the balloons go into a square after you get them.

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